Privacy Policy for Spy Kurdish Game
Last updated: March 23, 2026
Spy Kurdish Game ("the app") supports offline local play and optional online multiplayer. This policy describes the data used by the current implementation and how that data is processed.
1. Family and Children Standards
- The app is designed for a broad audience, including families.
- The app does not include in-app purchases.
- The app does not include social media posting features.
- The app does not use behavioral advertising SDKs in the app code.
2. Authentication in Online Mode
- Online mode uses Appwrite authentication.
- The app creates a technical Appwrite account automatically for a device/installation when needed for online play.
- This account uses credentials derived from a device/installation identifier:
- Android: Android ID is used when available.
- iOS and Web: a generated UUID is stored locally and reused.
- Users are not asked to manually register with email/password to use online rooms.
3. Data Stored on Your Device
- Game settings, language preference, selected game mode, and gameplay preferences.
- High scores, saved game data, player stats, recent words, and recent player names.
- User profile choices used in-game (such as display profile data).
- Active online session cache for rejoin support (room and player session details).
- Device/installation identifier used for online account continuity.
4. Online Multiplayer Data (Appwrite)
When online mode is used, gameplay state is stored in Appwrite database collections. The current schema includes:
- rooms: room code, host identifiers, status/phase, round/game settings, selected categories, scoring settings, and timing values.
- players: room ID, user ID, player name, role, score, vote state, and connection/ready state.
- messages: room ID, user ID, player name, and chat message text.
- join_requests: room ID, user ID, player name, and request status.
- mafia_rooms / mafia_players (for Mafia online mode when enabled): room/player state needed to run that mode in real time.
5. Suggestion Form Data
- If you send feedback from the in-app suggestion form, the app sends: optional name, optional contact, suggestion message, and submission timestamp.
- Suggestion submissions are sent through a Discord webhook configured by the developer.
6. Data We Do Not Intentionally Collect
- We do not request camera, microphone, or contacts access for gameplay.
- We do not collect precise GPS location through gameplay features.
- We do not collect payment card or bank account data.
7. How Data Is Used
- Operate core gameplay (offline and online modes).
- Create/join rooms, synchronize real-time game state, and deliver chat in online rooms.
- Maintain session continuity (for example, online rejoin support).
- Review user feedback submitted through the suggestion form.
8. Sharing and Processors
- We do not sell personal information.
- Online gameplay data is processed using Appwrite infrastructure to provide multiplayer features.
- Suggestion form data is processed by Discord webhook infrastructure when a user submits feedback.
9. Retention
- Local data remains on your device until cleared by you (for example, app data reset or uninstall).
- Online room/player/message/request data is retained according to operational backend behavior and cleanup routines, and may be removed when rooms are stale or no longer needed.
- Submitted suggestions may remain in developer records and third-party service history.
10. Your Choices
- You can use offline local mode without online multiplayer.
- You can avoid sending suggestion data by not using the feedback form.
- You can remove local data by clearing app storage or uninstalling the app.
11. Security
Reasonable technical and organizational measures are used to protect data, but no method of storage or transmission can be guaranteed 100% secure.
12. Changes to This Policy
This policy may be updated over time. Changes are published with a revised "Last updated" date.
13. Contact
For privacy questions, use the in-app suggestion form to contact the developer.